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Nintendogs is a virtual pet simulation game that was released for
the Nintendo DS in Japan on April 21 2005.
There are three different versions of the game, each with a different initial selection of dogs.
You use the touch screen to pet, entertain, and play games with your dog,
along with using the DS' microphone to teach it commands.

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Nintendo plans to release the game in the US in 2005,
although no concrete release info is available yet.

These pages are intended as an English guide to this Japanese text-heavy software.
Latest version: 1.29 - 26th December 2005

This page is written by
Tomas Engström (faq/guide) and Titney (for the translation guide) of GameFAQs.com.
They hold the rights to these documents, I'm just the web page publisher/host.
I will add screen-grab images to the guide as and when I can.
I'd like to thank Tomas Engström (a.k.a ConraDargo) and Titney of GameFAQs.com for their
excellent guides to Nintendogs and all the other contributors at GameFAQs.

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Chapter 7: YOUR NEIGHBOURHOOD
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This is a rather important part of the game. I'm pretty certain that everyone already knows how much dogs
like to go out and that it's not healthy for them not to exercise. These "rules" apply in Nintendogs as well,
so make sure you walk your puppy at least once every day or it will suffer for it - both physically and emotionally.

At your Home-view you have the choice to take your puppy for a walk around the neighbourhood; simply click on
the icon (to your left on the touch screen) that has a blue person walking next to a dog on it (it reads "Go out").
You'll then be presented with a number of new icons and not surprisingly enough - the one in the upper right
corner is the right one (it has a dog on a leash on it.) ^^ Tap on it and then confirm that you do want to take your
puppy out for a walk (the left green box says "Yes").

NOTE: You can only go for a walk every 30 minutes. 

What you see now is an overhead map of the neighbourhood on the lower screen, while the top screen requests
that you draw a route and also tells you a little about stamina; see that small, rectangular bar on the left?

As you map your walk using the stylus, the yellow colour that fills this bar will decrease and you have to end the
walk back at your place before the yellow is depleted.











You can easily adjust your route by simply drawing "backwards" - then the pen will erase instead of draw.
Should you want to do it quicker - tapping the eraser in the upper left corner will erase the entire path, while placing
and holding the stylus on a spot where you'd like to go back to will erase everything drawn after that spot.

And naturally, should you regret ever coming here then simply tap on the arrow above the eraser to go back one step.

HINT #1:
You can move the view around by using the D-pad, to see more of your neighbourhood!

HINT #2:
The more you activate your puppy in this way, the higher stamina it gets - thus you will be able to walk further!

See any question marks on the map? Because that's where you can expect certain events to take place; such as
meeting another puppy or even finding a present! So naturally, you'll want to "hit" as many of these as possible.
So, let's talk a little about the events:

MEETING WITH ANOTHER PUPPY
This could be either a good or a bad thing, actually, as they'll either become friends and play with each other or start
barking like crazy and, if they get too close to each other, even attack! I haven't really figured out what this means yet -
what bad can come out of an attack and what good can come out of making a friend. For now, I'm just assuming that
it'll affect your puppy's behaviour and character.

HINT #3: You decide how close you want your puppy to be able to go by moving the leash around (though the actual
decision on whether to get closer or not is up to your puppy - moving the leash around doesn't mean that he/she will
move accordingly). If you don't want them to interact at all – just keep the leash on "your" side of the screen.
You may also "cancel" the meeting by tapping the arrow in the upper left corner of the screen.







 




This could be either a good or a bad thing, actually, as they'll either become friends and play with each other or start
barking like crazy and, if they get too close to each other, even attack! I haven't really figured out what this means yet -
what bad can come out of an attack and what good can come out of making a friend.
For now, I'm just assuming that it'll affect your puppy's behaviour and character.


FINDING PRESENTS
You might also stumble upon a present while walking! This could be anything from a bottle of water to some rare toy
that you haven't even seen before.

There's not much to do here, it seems; your puppy will simply rush off outside of the screen and then come back with
the present in its mouth.

Naturally, the game immediately tells you what was in the parcel but unless you know how to read Japanese, you
won't have a clue on what it was until you get back home and get to examine your
Inventory again.
So just tap the big arrow until this event is over.

There are times when the present is just laying there on the ground and you have to stop your dog in order for him/her
to pick it up. Be quick about this or you'll just walk past by it! This is probably to prevent you from building up a library
of free stuff without having to work for it - now it's more of a sport and you can bet your ass on that these presents
will have cooler stuff in them :)
To make your puppy come to a stop - just yank the leash.


 
PEE AND POOP
Yes, your puppy will leave droppings behind and you'd better pick it up!
Just tap the poop when he/she is done and it'll disappear into a paper bag.
No need to bother about the pee though.




 






According to an e-mail I got - if you continously do not bother with picking up the poop, then one of your neighbours
will eventually came out and yell at you, shaming you into doing it in the future.


NOTE:
Sometimes when you meet up with another puppy and there's a pool of pee nearby (the blue circles on the map) -
the pool will start flashing and I assume this means that it "belongs" to the other puppy (could be yours as well).
Chances are big that the two will start fighting should you let them go near each other at a time like this, as the pee
obviously is used to mark territory.

 

GARBAGE
This is something that appears randomly and should be avoided. It will show up as a trashcan on your map if you
encounter it, but on the screen it may look like anything from an open cardboard box to a pile of trash.
Naturally, your puppy wants to examine it and isn't afraid of eating whatever's in there, so you have to yank the leash
and drag him/her away from it! Should you fail to do so - you'll hear a slow, sad tune playing while your dog looks
somewhat nauseous and shameful.

Be careful or it might get sick, I suppose. Not to mention dirty (just guessing).

SPECIAL LOCATIONS
There are several locations with a point of interest that you could visit and you'll recognize one of them from
Chapter 6 -
the Goods shop. These however are named Discount Shops and you can probably guess why.

There are also two parks nearby - the perfect place for playing with your puppy. You should definitely go here if you
want him/her to practice on catching the Frisbee :) The park can even have other puppies visiting it - when this
happens you'll see a tiny puppy-icon (or two) in the park.







 



Lastly there's the Athletic Hall where you need to take your puppy before you can enter the Athletic Tournament
(
Chapter 9: Competitions). You'll find it to your right, can't miss it - kinda big and arena-like, and brown.

HINT: You can make your puppy run by grabbing the leash with your stylus, move it to the left side of the screen
and then quickly drag it to the right side! Just don't let go of the leash unless you want your pup to stop running
and start walking again.

Although your walks won't last as long when you do this, there is one drawback: you'll have a harder time picking up
presents that are lying around (other than those found at the question marks) since your puppy is running so fast
and you can't have it come to an immediate stop, so chances are high that you'll miss the present even if you let
go of the leash after spotting one.




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